Resident Evil 2 Remake: In-game Details, Release Date
The remake for one of the Resident Evil’s best-made titles—Resident Evil 2—has been a long anticipated by fans, especially after Capcom made a remaster for the first Resident Evil game back in 2015. With the remake for Resident Evil 2 is nothing but confirmed—thanks to the trailer shown from this year’s E3—avid fans are probably stirred at what the game is turning out to be like as a Resident Evil title.
While, as a developing title, Capcom is not at full liberty in disclosing everything about the game’s progress, the company had at least revealed some juicy information which should bring light to the game’s otherwise obscure elements.
It’s Being Remade From The Ground-Up
While 2015’s remaster of the first Resident Evil game was merely a touch-up of the original remastered version for the Nintendo GameCube, “Resident Evil 2 Remake” goes through a total remaking based on the original PlayStation version.
But, unlike the GameCube remake of the first Resident Evil title, this next developing title from Capcom will not be adhering to the original’s isometric movement design. If anything, the still tentative title will play similarly with Resident Evil 4 with a third-person over-the-shoulder play style.
Although the idea of making another Resident Evil 4 clone in terms of gameplay may not appeal to everyone’s taste, given their aversion of the more action-oriented, almost arcadey iteration of both Resident Evil 5 and 6.
But, according to Capcom Producer Yoshiaki Hirabayashi, there is a good reason why the development team had chosen this sort of perspective for the remake in that it is “intimately terrifying in nature, to [have] up-close and personal zombie encounters that you can only get with that kind of view.”
Furthermore, Hirabayashi claims that the third-person over-the-shoulder perspective is critical in the implementation of expanded puzzle-solving elements for the game.
More Realistic Features
Knives have been a staple in many Resident Evil titles. But while this sharp weapon never leaves the protagonist’s hand for a good reason, Capcom is adding more realism to the game by letting this trusty hand weapon leave Leon or Claire’s hand after being used to stab and fend off an attacking zombie. Once used to assault a zombie flesh in defense, the knife will be temporarily stuck in that zombie until such a time you pick it back again.
At this point, however, we’re uncertain as to whether the knife can be left out of the player’s hand indefinitely which might sound game-breaking, especially given the role of the knife in solving some of the game’s puzzles. But, then again, mistakes such as that will be considered a glitch than a welcome feature which would only result to some possibilities where the protagonist would just re-claim the sharp weapon in one way or another.
Slated Release Date
While still an undecided title, Resident Evil 2 Remake is bound for release for current-gen consoles, PlayStation 4 and Xbox One, as well as PC on January 25, 2019.